A new Age of Empires game is reportedly in development by World's Edge, with a significant change: it will be built using Unreal Engine, according to Xbox insider Jez Corden. This development signals a strategic pivot for Microsoft regarding its iconic franchise.

Development and Engine Shift

The upcoming Age of Empires title's move from Relic’s engine to Unreal Engine is aimed to address issues faced with Age of Empires IV, as reported by Corden. The custom engine development for the game’s core will precede gameplay enhancements, potentially delaying release dates. World's Edge intends to collaborate with other studios, as it has done previously for various editions and expansions.

Strategic Importance for Microsoft

Age of Empires remains a central intellectual property for Microsoft. Corden emphasized its significance as a foundational element in Xbox’s broader strategy to strengthen PC gaming and tap into the real-time strategy (RTS) market. This development is aligned with Microsoft's broader push into these segments, underscoring Age of Empires' role in achieving this vision.

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