Baby Steps, set to release on September 23, defies conventional gaming norms by encouraging players to plunge into its digital world with minimal preconceptions. The developers, led by Gabe Cuzzillo, believe that part of the game’s allure lies in its myriad surprises and the humorous twists embedded within its narrative.
Embracing the Unexpected
During a preview that bordered on the comedic, Cuzzillo admitted he preferred players to remain largely uninformed about the plot. This unusual request stems from the game’s amusing yet unorthodox approach. It's designed to keep players on their toes, with each turn and twist offering something unexpected. The game’s humor is designed to be both snarky and genuinely funny, promising to hold players' attention from start to finish.
The ambient soundtrack adds to the charm, described by Cuzzillo as “kind of subtle and cool and interesting.” Coupled with an impressive array of cutscenes, equating to a feature film's worth, Baby Steps paints a satirical picture of the gaming world's approach to storytelling, simultaneously paying homage to and critiquing triple-A titles.
A Humorous Climb
Inhabiting the shoes of an unemployed protagonist, players will navigate a world that embraces both humor and frustration. The gameplay thrives on the theme of failure, a concept explored deeply through its climbing mechanics. Designed to test patience and agility, players can expect moments of falling off ledges, instigating both laughter and contemplation. These incidents aim to provoke personal insights into how one reacts to life's inevitable setbacks, mimicking real-life experiences of trial and error.
With Bennett Foddy, known for his work on
The developers’ approach, characterized by a spontaneous and lively creative process, results in a game that doesn't take itself too seriously but offers genuine enjoyment and introspection for players. For those ready to experience a game that dances on the edge of humor and self-reflection, Baby Steps offers a unique adventure.