Dispatch, developed by AdHoc Studio, is set to achieve its three-year sales target within just three months, according to executive producer Michael Choung. The superhero simulation game has received favorable reviews, including a score of 89% from critic Fraser Brown, and has consistently maintained an Overwhelmingly Positive rating on Steam.
Episodic Release Model
The game adopted an episodic release model, releasing content gradually to sustain player interest. This strategy concluded on 2025-11-12, following the launch of the initial episode on 2025-10-22. Creative director Nick Herman noted that this approach kept players engaged over time.
Sales Performance and Reception
Originally projected for a three-year sales trajectory, Dispatch is now approaching its target significantly ahead of schedule, which Choung attributes to its positive reception and strategic release format.
- Release Timeline: Initial episode on 2025-10-22, final on 2025-11-12.
- Sales Target: Three-year goal reached in three months.
- Reception: Overwhelmingly Positive on Steam, 89% score by Fraser Brown.
The notable success of Dispatch highlights the potential of episodic releases to drive engagement and sales, offering valuable insights for developers in the gaming industry.