In a significant shake-up for Zenimax Online Studios, the creators of The Elder Scrolls Online (ESO), layoffs in July 2025 marked a pivotal moment in the company's journey. Over 9,000 employees were let go across various Xbox studios, impacting both the workforce and forthcoming projects. Among the casualties was Project Blackbird, a highly anticipated Blade Runner-inspired sci-fi shooter MMO.
Rich Lambert, now stepping into a studio-level directorial role, described this period as 'a super emotional time.' The loss of long-standing colleagues was palpable, ushering in a period of mourning within the studio. Despite these challenges, Lambert reiterated the team's dedication to ESO and its enduring community, affirming the ambitious goal to sustain the MMO for 30 years.
Leadership Transition
As Lambert transitioned from daily operations, handing over the reins to Nick Giacomini, the longtime director of product management, the mood within the studio was bittersweet. Lambert's new directorial position required him to step away from leadership duties he had carried for years; a task that proved more difficult than anticipated. Yet, with optimism, Lambert expressed excitement to watch Giacomini lead, confident in his ability to shape the game's future.
Under Giacomini's leadership, the commitment to evolve ESO remains strong. New features, such as the introduction of swimming, mounts, and scribing, exemplify the studio's dedication to maintaining a fresh and engaging experience for players. Additionally, adjustments to the game's seasonal model aim to keep the community involved and invested.
These developments highlight Zenimax's determination to move forward despite the recent upheavals. As Lambert remarks, the focus on community and commitment to long-term success serves as a guiding principle amidst ongoing changes. For players and stakeholders alike, these efforts are a testament to the resilience and forward-thinking approach of the team behind ESO.