Facepunch Restructures Rust's Progression System

05 Oct 2025

In a strategic effort to invigorate Rust's gameplay dynamics, Facepunch Studios has announced significant changes to the game’s progression system to prompt players to step out from their fortresses and engage more actively with the environment. By reshaping the mechanics, Facepunch aims to rejuvenate the experience and address the community's growing concerns about stale metagame elements.

Enhancing Engagement Through Monuments

The studio has reintroduced blueprints as part of a layered workbench system. To advance to workbench levels 2 and 3, players must collect blueprint fragments found exclusively in monuments, which are now tantalizingly tied to puzzles and high-reward loot. This modification is designed to bring an element of challenge and competition around these landmarks, shifting focus back to the exploration and contesting of territory.

Monument interactions have been overhauled with puzzles becoming a more central aspect of these encounters. Basic green keycard puzzles have appeared in familiar areas such as the dome, ferry terminal, and Radtown, while riskier high-tier locations, like the nuclear missile silo, now feature upgraded red keycard puzzles. This transformation aims to create more early-game skirmishes and slow the snowballing of larger clans, fostering a more level playing field.

Additional Gameplay Adjustments

In addition to the progression changes, Facepunch has shuffled loot crate contents to refresh exploration experiences. Drones now come equipped with a storage slot for carrying and dropping a single stack of items, adding an interesting logistical dimension to gameplay. There has also been a rebalance of medieval primitive-mode weapons and the introduction of a new spike trap, presenting creative opportunities for players preferring primitive playstyles.

For newcomers, shoreline crates have been introduced to provide a modest initial boost in resources, easing their entry into the game world.

The timing of these changes is particularly noteworthy, as they precede Rust's anticipated Naval update set for November. This update promises to usher in a new era of gameplay with nautical elements, allowing players to craft and deploy vessels armed with handcrafted cannons, venturing into naval combat and exploration. As this significant update looms, the current restructuring represents a pivotal shift in preparation for an expanded and enriched maritime environment.

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