Rust Innovates with Blueprint Reset for Game Balance

09 Nov 2025

Rust has implemented a game-wide blueprint wipe to enhance discovery and player progression. The change, introduced by Facepunch Studios, resets all crafting blueprints.

Blueprint Wipe and Balance

Last month, Facepunch launched a blueprint fragment system requiring players to collect pieces to craft advanced items. The recent update wipes all blueprints from the crafting tree, doubling down on the new system despite mixed reception.

  • Blueprint wipe: enacted to reinstate early-game progression.
  • Reduced costs: tech tree and research expenses lowered.
  • Pacing: ensures that late-tier crafting isn't instantly achievable.

Facepunch suggests this wipe, though currently a one-time event, might become a regular practice, potentially monthly.

Gameplay and Quality Enhancements

The update also introduces improvements: enhanced box sorting settings and a mini fridge for perishables. New features simplify elevator construction and rebalance helicopter gameplay.

  • Monument changes: blueprint fragments respawn more reliably.
  • Radiation: engages to clear sites after 20 minutes.
  • Community impact: preserves monument PvP and prevents resource monopolization.

These modifications aim to maintain Rust's competitive edge while enriching the player's experience.

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