Concord Struggles to Impress with Dated Gameplay and High Price Tag

29 Aug 2024

Concord's Struggle in the Competitive Shooter Arena

In the realm of competitive shooters, Concord presents an intriguing yet ultimately disappointing experience. While individual elements like Roka’s heat-seeking missile launcher emit a satisfying bleep bleep bleep, and Starchild’s double-jump/power slam combo offers fleeting moments of exhilaration, the overall gameplay often feels sluggish and uninspired. The game struggles to deliver engaging tactics, frequently reducing matches to teams clustering together on objectives, devoid of the dynamic interactions that characterize successful shooters.

Need to Know

  • What is it? An underbaked, overpriced, and dated hero shooter.
  • Expect to pay: $40 / £35
  • Developer: Firewalk Studios
  • Publisher: PlayStation Publishing
  • Reviewed on: Radeon RX 6600, Ryzen 7 5700G, 32GB DDR4 RAM
  • Multiplayer? Yes
  • Steam Deck: Not Verified
  • Link: Steam

The gunplay in Concord is serviceable but lacks the punchy feedback that players have come to expect from genre leaders like Destiny 2. Instead, it channels a more lackluster experience, with floaty movement and a time-to-kill that encourages teams to swarm single targets rather than engage in strategic combat. This design choice leads to a repetitive cycle of mobbing opponents, reminiscent of better games that are also more affordable.

One of the most perplexing aspects of Concord is its reliance on a gameplay model that has already been overshadowed by more robust titles. The Crucible mode in Destiny, for instance, was part of a larger PvE/PvP ecosystem that kept players engaged. In contrast, Concord offers a stripped-down experience that often feels tedious and uninspired. The absence of ultimate abilities diminishes the excitement typically found in hero shooters, reducing matches to a monotonous grind of shooting and standing on objectives.

The characters, known as “Freegunners,” lack the distinctiveness that players might expect. Their forgettable names and backstories fail to leave a lasting impression, making it difficult to form any emotional connection. The gameplay mechanics tied to these characters often feel cumbersome, with abilities that are either underpowered or too complex to deploy effectively in the heat of battle. While some characters, like Kyps, offer a glimmer of hope with their reconnaissance abilities, they are few and far between.

Despite its ambitious lore—filled with tales of mercenaries and powerful merchant guilds—Concord struggles to translate this narrative depth into engaging gameplay. The writing often veers into cringe-worthy territory, attempting to capture the charm of franchises like Firefly and Guardians of the Galaxy but falling short. Players are left with a sense of disillusionment, as the promise of an exciting sci-fi setting is overshadowed by the lackluster execution of its core mechanics.

As matches unfold, a troubling trend emerges: players frequently abandon games mid-match, leading to one-sided victories that further diminish the experience. This phenomenon highlights a broader issue with player engagement, as many find themselves questioning their investment in a game that fails to deliver on its potential. With a lack of compelling gameplay and a dwindling player base, Concord struggles to carve out a meaningful niche in the crowded hero shooter market.

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20 Sep 2024

Firewalk Studios' Ryan Ellis Steps Down Amid Concord Launch Challenges

Ryan Ellis, game director of Firewalk Studios' Concord, has stepped down following the game's disappointing launch. Concord faced criticism for its price and quality, leading to speculation about a shift to a free-to-play model. Firewalk Studios faces potential layoffs or closure amidst low staff morale.

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05 Sep 2024

Firewalk Studios' Concord Goes Offline 11 Days Post-Launch for Reevaluation

Firewalk Studios' new game, Concord, will go offline 11 days post-launch to explore better player engagement options. Despite Sony backing, the game saw a drop from 697 to 56 concurrent players on Steam. Lack of marketing and unappealing gameplay contributed to its underperformance.

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04 Sep 2024

Sony to Withdraw Concord Hero Shooter, Offers Refunds to Customers

Sony Interactive Entertainment will withdraw its hero shooter, Concord, from the market on September 6th due to low sales. The game sold 25,000 copies, including 10,000 on Steam. Sony plans to issue refunds to all customers who purchased the game.

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04 Sep 2024

Concord Halts Game Sales, Offers Refunds After Brief 14-Day Availability

Concord's director, Ryan Ellis, announced the immediate cessation of sales for the game and a full refund for all players who purchased it on PS5 or PC. The servers for Concord will also be taken offline. Similar titles like Amazon's Crucible and BioWare's Anthem faced challenges leading to their shutdowns.

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27 Aug 2024

Concord Faces Player Count Challenges, Debates Free-to-Play Model

PC players face challenges joining matches in Concord, often ending up in console lobbies. The game sees 96 players off-peak, peaking at 276 daily and 697 all-time. Long wait times and repetitive gameplay are common complaints. Priced at £35, there's debate over shifting to a free-to-play model.

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24 Aug 2024

Concord Faces Challenges in Competitive Multiplayer Market Despite Praise

The PlayStation Network has not disclosed player numbers, complicating the assessment of the gaming landscape. Concord, a hero shooter, received positive reviews but peaked at only 697 players on its opening weekend. Despite its eight-year development, it faces challenges in the competitive 2024 market.

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10 Jul 2024

Concord from Firewalker Studios and Sony Gains Attention in Gaming Industry

Concord, a new hero shooter from Firewalker Studios and Sony, is generating buzz among gamers and industry insiders. Beta weekends are scheduled for July, requiring a capable PC for optimal performance. The full game launches on August 23.

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