Former Bethesda developer Nate Purkeypile has highlighted Rockstar's unique capability to manage the ten-year development cycle and rumored billion-dollar budget of Grand Theft Auto 6, suggesting only Rockstar could undertake such an extensive project.
Rockstar's Track Record
Purkeypile, who worked on Fallout and Elder Scrolls, believes Rockstar's proven track record allows it to handle projects like GTA 6. He notes Rockstar’s experienced teams and history of successful games as critical factors.
- Nate Purkeypile praises Rockstar's capacity on 2023-10-26.
- Development: GTA 6 rumored to cost $1 billion.
- Purkeypile cites Cyberpunk 2077 as a warning on overreach.
- Experience: Purkeypile worked on Fallout 3, Fallout 4, and Skyrim.
Caution Against Expansion
Purkeypile warns other studios about the dangers of rapid expansion and oversized projects, using CD Projekt Red's Cyberpunk 2077 as a cautionary tale. He advocates for growth only after multiple proven successes.
In discussing future entries, he speculates that continued long development cycles could delay future releases, but expresses confidence in Rockstar's ability to deliver GTA 6 effectively.