In Los Santos, the persistence of griefers and cheaters in GTA Online has emphasized the need for singleplayer experiences. While Rockstar has taken steps to reduce cheating, issues often arise from players using Oppressor Mk II hoverbikes to disrupt others. This problem has led many gamers to seek refuge in quieter servers or solo play, emphasizing the game's potential as a singleplayer experience.
Developments in Game Modes
Since 2020, Rockstar has released content supporting solo play. The Cayo Perico heist was the first major solo-capable event in GTA Online, offering a new dimension of play. A year later, The Contract, starring Dr Dre, introduced Short Trips. This co-op series allowed players to reassume control of story characters, suggesting potential for more narrative-driven singleplayer content.
Players often compare current offerings to previous expansions such as GTA IV's The Lost and Damned. While Rockstar's updates often focus on heists or celebrity multiplayer experiences, critics argue for richer singleplayer stories.
Anticipated Changes in Future Iterations
Looking forward, some players are advocating for GTA Online 2.0 to support both solo and multiplayer modes. Rumors suggest future versions could accommodate larger servers, potentially supporting 64 players. With Rockstar gearing up for the release of GTA 6, there's optimism that singleplayer modes will gain traction.
Ultimately, players desire the ability to run heists and businesses without the interference of griefers, presenting a key challenge and opportunity for Rockstar as it evolves the game's ecosystem.