Microsoft and Playground Games have announced the Fable reboot slated for an Autumn 2026 release on Xbox Series X|S, PS5, and Windows PC. This marks Playground Games' entry into role-playing games (RPG) with a new open-world format and expansive player customization options.

Game Development and Features

Fable offers a fresh start: a reboot not bound by former timelines. Playground Games has expanded to a second team to develop a seamless open world with extensive customization. Players can modify characters with preset options for bodies, faces, and features like hair, skin, and tattoos. Combat includes customizable melee weapons, ranged options, and magical spells.

The game retains simulation elements such as crafting, interacting with villagers, creating relationships, and property management. NPCs have dynamic routines and personalities that evolve based on player interactions. Choices influence game outcomes: defeating enemies can affect the game's socio-economic environment.

Market Strategy and Implications

This project underscores Microsoft's strategy to elevate first-party titles and broaden its franchise scope. The game's multi-platform release aims to attract a diverse player base while boosting investment in high-quality productions.

  • Microsoft and Playground Games disclosed Fable for Xbox, PC, and PS5
  • The game marks Playground’s first RPG venture
  • Fable features an expansive open world with high customization
  • The game aims for an Autumn 2026 release
  • Multi-platform strategy reflects Microsoft's expansive vision
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