Super Fantasy Kingdom debuted on 2025-11-01 in early access, integrating autobattler, roguelike, and city-building elements.
Unique Gameplay Mechanics
Players build and fortify a time-looping castle town against nightly enemy waves. The game features wave-defense mechanics while allowing players to recruit heroes such as knights and priestesses. These heroes can be leveled up by feeding them their favorite meals.
Resource management plays a key role: players must create resource chains, including stone, wood, and meals, to support their heroes and defenses. The exploration phase introduces around 50 heroes, static bonuses, and new buildings, enriching the economy.
Roguelike and Strategy Elements
The roguelike progression system encourages repeated playthroughs, offering strategic depth and opportunity for wishlist inclusion for the full release. Players unlock new content by exploring and achieving 'runs' through each loop.