Milestone's latest arcade racing game, Screamer, introduces a new aesthetic and gameplay style with a unique twin-stick control scheme. Players manage steering with the left analog stick and drifting with the right, incorporating style and music into their gameplay as they navigate neon-lit cityscapes.
Gameplay and Controls
Screamer features a novel control system where shoulder buttons provide depth and strategy. L1 is used for timed shifts and extended speed boosts, while R1 activates defensive features such as a shield and an Overdrive ability. This allows the player's car to become a projectile, adding a combat element to the racing experience.
Players are encouraged to KO opponents and protect their cars to secure top finishes. Each character in the pre-alpha version showcases unique effects—such as free boosts and faster meter gain—and speaks in their native language during cutscenes, adding to the game's immersive quality.
Teams and Narrative
The game's personality-driven narrative includes themed teams like Jupiter Stormers and Strike Force Romanda. This team dynamic suggests an intriguing narrative layer, enhancing the competitive edge of the gameplay. Milestone indicates that these thematic teams and characters will play significant roles in the overall experience.
While Screamer currently lacks a specific release date, it is expected to launch next year. The game promises to deliver an innovative racing genre experience with its distinctive blend of aesthetics, music, and engaging gameplay.