In 2025, the landscape of PC graphics witnessed substantial advancements with multiple games showcasing impressive visual enhancements. Titles such as Silent Hill f and Dying Light: The Beast stood out, highlighting the year’s superior graphics technologies.
Significant Visual Advancements
Cronos: The New Dawn, released by Bloober Team in September 2025, captivated players with its atmospheric environments and detailed 3D characters, leveraging UE5’s Lumen technology. Similarly, Hell is Us, though a low-budget title, shined with its consistent lighting effects.
Kingdom Come: Deliverance 2 impressed with its open-world environments, enhanced by CRYENGINE's lighting solutions, despite occasional visual pop-ins.
Ray Tracing and Path Tracing Impact
A notable improvement arrived in December 2025 when Dying Light: The Beast received a Ray Tracing update that significantly enhanced its visual appeal. Another title making a mark was Metal Gear Solid Delta: Snake Eater, which stood out on Ultra settings with detailed characters and top-tier lighting.
The Half-Life 2 RTX demo by Orbifold Studios, released in March 2025, showcased real-time Path Tracing, providing an upgrade to this classic with improved 3D objects and textures.
Standout Graphical Experiences
The ultimate graphical showcase arrived in the form of Silent Hill f, a standout UE5 game praised for its hidden “True Epic” settings offering a visual powerhouse experience. Meanwhile, Assassin's Creed: Shadows demonstrated the importance of advanced ray tracing solutions, including RTGI, for achieving dynamic lighting and rich visual details with minimal pop-ins.
Overall, 2025 was a remarkable year for PC graphics, with several games pushing the boundaries of visual quality.