Routine, a sci-fi horror game by Lunar Software, invites players into the dense atmosphere of Union Plaza, a lunar colony, blending 20th-century styles with unique cassette futurism. After 13 years of development, it presents a highly curated, tactile interactive experience.
Unique Game Features
The game's focus is on interaction and investigation. Players assume the role of a space engineer, navigating the lunar landscape using the Cosmonaut Assistance Tool (CAT). This pivotal device facilitates interaction with the environment and serves as a data assistant, highlighting the game's commitment to tactile engagement over spectacle.
Atmosphere and Sound Design
Routine's sound design intensifies its immersive experience. Mechanical noises and the ambiance of Union Plaza contribute to a claustrophobic environment. The game integrates auditory elements like echoing boots and creaky structures, enhancing the player's sense of isolation and tension.
Narrative and Immersion
The narrative draws inspiration from classics like Alien and 2001: A Space Odyssey. Its core themes explore consciousness and humanity's space relationship. The game's linear, short runtime is balanced by its rich atmosphere, delivering an impactful, imaginative sci-fi horror experience.