During Gamescom 2025, Iron Gate's creative lead Robin Eyre and producer Andreas Tomasson shared intriguing insights into the development journey of Valheim, a game that has captivated fans with its unique blend of cooperative survival mechanics. Originally, the ambitious project was conceptualized as a Viking-themed battle royale, drawing inspiration from popular games like
From Battle Royale to Cooperative Survival
Explaining the shift in focus, Robin Eyre noted how the team wanted to create an experience that emphasized cooperation, allowing friends to band together against the harsh elements of Valheim's Norse wilderness. While the game does include an option to enable friendly fire, the default setting encourages players to collaborate rather than compete.
Despite the current cooperative emphasis, Eyre expressed a lingering interest in exploring a battle royale variant for Valheim. She imaginatively described potential game mechanics that would involve Valkyries dropping players into a fierce match. However, she also recognized that introducing such a mode could significantly change the game's player base, drawing a different crowd interested in competitive, high-stakes gameplay.
Playful Concepts and Future Prospects
Yet, the team remains open to exploring diverse concepts, some more whimsical than others. Andreas Tomasson mentioned that the developers have toyed with various spinoff ideas, including a playful 'burger royale' concept for April Fools'. While currently a joke, it highlights Iron Gate's enthusiasm for experimentation and capacity for creativity.
As Valheim continues to evolve, the possibility of a battle royale mode remains an interesting prospect for the gaming community. Players and industry insiders alike are eager to see if Iron Gate will eventually revisit their initial ideas and deliver a new, competitive twist on the Viking saga.