Dawnwalker Development Embraces Intimate Team Dynamics

29 Aug 2025

In the world of game development, bigger isn’t always better. As Konrad Tomaszkiewicz reflects on his experiences leading the development of Cyberpunk 2077, he highlights the challenges of steering a massive team of 500 developers. Now, at the helm of Rebel Wolves, Tomaszkiewicz embraces the benefits of a closer-knit, medium-sized studio in the development of their upcoming dark fantasy game, The Blood of Dawnwalker.

A New Development Philosophy

Rebel Wolves is currently crafting The Blood of Dawnwalker, set in a haunting rendition of plague-ridden Carpathia, where vampires loom large. Excitement is already building for the game, with early feedback lauding its combat mechanics, narrative depth, and the significant weight given to player choices. This positive reception emerges not only from its compelling fantasy setting but from the strategic decision to choose a smaller, more agile team.

Sharing his vision at Gamescom 2025, Tomaszkiewicz openly discussed the trials and triumphs of his extensive career. He expressed gratitude for the professional growth and opportunities afforded by his previous tenure at CD Projekt Red, the powerhouse behind The Witcher 3 and Cyberpunk 2077. However, he notes that the intimate scale of Rebel Wolves allows for a more hands-on approach. By interacting more directly with his team, Tomaszkiewicz can actively partake in critical aspects such as quest design and enemy development, ensuring his vision remains clear and unencumbered.

Creative Autonomy and Agile Development

Tomaszkiewicz described the difficulties encountered when trying to 'propagate a vision' within the sprawling landscape of Cyberpunk’s expansive team. With so many moving parts, cohesive communication proved challenging, often muting the clarity of his creative intent. Those experiences underscore his belief in the potential of smaller teams, where ideas can flow more freely and progress becomes more visible.

Rebel Wolves is setting its own course during Dawnwalker's production, favoring a methodology where quality and teamwork surpass sheer numbers. By fostering a tighter synergy among developers, the studio aims to nurture a project where every team member has an intimate understanding of the game’s core goals. The strategy here aims not only to create a more refined gaming experience but also to cultivate an environment where developers can thrive creatively.

Ultimately, Dawnwalker stands as a testament to the power of thoughtful production practices. Rejecting the assumption that more resources equal better outcomes, Tomaszkiewicz and his team at Rebel Wolves are poised to deliver a title that resonates due to its coherent vision and dedicated craftsmanship.

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