Heart Machine's latest game, Possessors, released on 2025-11-11, introduces players to a distinctive metroidvania experience. Set within a corporate city overshadowed by calamity, this game offers a mix of moody storytelling and fast-paced combat.
Game Atmosphere and Mechanics
In Possessors, players navigate a walled city through the perspective of Luca, a teenage protagonist with insectile legs, empowered by the demon Rhem. The game's narrative delves into themes of exploitation within a 1990s-urban fantasy atmosphere. Characters utilize 2D animated sprites against a subdued 3D backdrop, striking an artful balance that occasionally affects platforming precision.
While leaps of faith are necessary due to limited vision, the combat mechanics shine with accessible yet crunchy action. Primary weapons such as kitchen knives and hockey sticks, along with special weapons like katanas, define dynamic interactions, though combat may become predictable over time. A gentle difficulty curve supports a low-friction experience.
Artstyle and Soundtrack
The gameplay is complemented by a varied soundtrack, ranging from '90s electronic jazz to city-pop ballads. This enhances the mood, weaving an evocative soundscape that enriches the setting of corporate buildings and luxury apartments.
Challenges and Performance
Despite its stylistic strengths, Possessors is not without limitations. Frame-rate drops in water environments and a bug that disrupts room continuity pose challenges. The upgrade system for weapons and healing items adds an opaque layer, making it difficult for collectors to optimize their strategy. Nevertheless, Heart Machine's creativity persists through an idiosyncratic fusion of graphics and storytelling, even if it lacks high difficulty for seasoned players.



