Following the much-anticipated release of Hollow Knight: Silksong, developer Team Cherry has responded swiftly to player feedback. The game's initial launch was met with favorable reviews, highlighting its immersive gameplay and rich visuals. However, some players have expressed frustration over the game's challenging nature, particularly concerning boss encounters and distant respawn points.
A Relaxed Challenge
In response, Team Cherry announced an upcoming patch aimed at addressing these concerns. The patch will make specific adjustments to the difficulty levels of two early-game bosses, Moorwing and Sister Splinter. Described in a recent Steam update as a 'slight difficulty reduction', these tweaks are intended to make the early stages more accessible to a broader range of players without compromising the game’s overall challenge.
Enhanced Rewards and Economy
Beyond difficulty, the patch introduces several changes designed to enhance the gaming experience. It increases the drop rate of Rosaries from relics and psalm cylinders, allowing players to gain resources more swiftly. Rewards for courier deliveries will also see an improvement, encouraging players to engage more robustly with the game's missions.
The update also addresses economic aspects within the game. Prices for essential items such as the Bellway and Bell Bench have been reduced, facilitating easier access to vital gameplay elements. The Snitch Pick will now provide more Rosaries and Shell Shards, further assisting players in resource accumulation.
Community Engagement
Team Cherry's swift action underscores their commitment to incorporating player feedback into their development process. By implementing these adjustments, the developers aim to cultivate a more balanced and enjoyable experience for both newcomers and veteran players alike.
The patch is slated to be released by mid-next week, ahead of or by September 17. This timely response not only highlights the adaptability of Team Cherry but also sets a positive precedent for ongoing game support and player engagement in the months and years ahead.



