Wildgate, developed by former StarCraft 2 leads Dustin Browder and Jason Chayes, has launched to offer players a novel gaming experience. Released on 2025-11-26 by Moonshot Games, Wildgate blends elements of extraction shooters, ship management, and competitive gameplay.
Game Mechanics and Influences
Wildgate introduces a unique mechanic called The Reach, which can either help or hinder players, adding an element of chaos and balance. The gameplay is inspired by Sea of Thieves for its crew dynamics and ship upgrades, and by battle royale games for its competitive structure. The developers have relied on player feedback to fine-tune the game rather than traditional balance templates.
Availability and Pricing
As of its launch, Wildgate is uniquely priced, offering a half-price sale on Steam for $14.99 (£12.49) until 2025-12-04. This pricing strategy aims to attract early adopters and build a community willing to engage with the game's trial and error mechanic.
Developer Background
Dustin Browder brought his expertise from Heroes of the Storm and as the lead gameplay designer of StarCraft 2. Jason Chayes also contributed his experience from Hearthstone and as the lead producer on StarCraft 2. Their collaborative effort under Moonshot Games, part of Dreamhaven, marks a significant return to game development for these industry veterans.



