A guide on Vampire: The Masquerade – Bloodlines 2 details how outfits impact gameplay by influencing NPC reactions through blood resonance.
Outfits and Clan Powers
The game features 24 outfits, each linked to a specific clan power. These outfits become available as players acquire the associated power, with some powers—and thus outfits—automatically unlocked for certain clans.
The outfits impact gameplay by affecting interactions, such as soliciting, provoking, or seducing non-player characters (NPCs). Although primarily cosmetic, the outfits can change the success rate of such interactions.
Ranking and Unlocks
The guide ranks each outfit from The Herald at 24 to The Sin Eater at 1, outlining the unique characteristics and the specific clan power required to unlock them.
- The Sin Eater ranks as the top outfit.
- Outfits are tied to powers gained through progression.
- Some NPCs may not react to outfit changes.
- All rankings consider NPC interaction impact.
- Each outfit has a brief, descriptive overview.
Understanding these mechanics can enhance player strategy by leveraging outfit effects in NPC dynamics.