Team Cherry's latest release, Silksong, positions itself as a self-contained experience, setting a precedent for potential future entries in the Hollow Knight series. This design philosophy suggests future games could coexist independently rather than continuing plotlines directly.
Standalone Design Philosophy
Silksong, a long-awaited sequel to Hollow Knight, exemplifies Team Cherry's commitment to creating games that complement yet stand alone from one another. According to Ari Gibson, Silksong was designed to exist alongside Hollow Knight, enhancing the original experience without dependency. This approach underscores their strategy of producing independently enjoyable titles.
The game's development illustrates this as Silksong transitioned from originally planned DLC to a standalone release over six years, highlighting the studio's focus on self-contained storytelling.
Future Game Development
In an interview with the Australian Centre for the Moving Image, Gibson emphasized the goal to continue this pattern with any potential future releases. The company envisions a series where each game offers a unique, self-contained experience, enriching the overall universe.
- Team Cherry aims to produce standalone games that complement each other.
- Silksong was initially planned as DLC but developed into a full game.
- The design strategy focuses on self-contained narratives.
- Ari Gibson confirmed the approach in a pre-release interview.
- This philosophy suggests independent coexistence of future games.



