Rematch Season 1 has introduced a significant update with the rollout of crossplay functionality. After a three-month wait since launch, the gaming ecosystem is now more interconnected, as PC gamers and console enthusiasts can enjoy seamless gameplay, competing with one another across a variety of platforms. Whether you're on Steam, Xbox, or PlayStation, this feature integrates everyone into a unified gaming community.
Innovations in Networking with NetworkNext
Central to the technological advancements introduced in Season 1 is the launch of a new networking technology called NetworkNext. This initiative is aimed at addressing the persistent issue of latency, a common challenge for players experiencing high ping within their region. As a preliminary step, NetworkNext will undergo testing on the São Paulo server with plans for a wider rollout contingent upon successful trials.
Adjustments and Exploit Balancing
The developers at Sloclap have been attentive to the community's feedback regarding gameplay exploits. A particular mechanic, known as the "Ippy Slide", has been adjusted due to its widespread abuse. Although it hasn't been entirely removed, changes have been made to slow down animations and reduce its effective range, ensuring fair play while maintaining the feature's existence.
Comprehensive Update: Balancing and Quality of Life Enhancements
In addition to these major updates, Season 1 brings an array of balance adjustments and bug fixes, all crafted to refine the player's experience. These improvements include quality-of-life tweaks that cater to a more polished and enjoyable gaming environment. As Rematch continues to evolve, players can look forward to a more integrated and balanced gaming experience.
The Rematch team remains committed to enhancing player engagement through constant updates and improvements. The Season 1 update, with its mix of innovative features and careful attention to community feedback, exemplifies Sloclap's dedication to creating a dynamic and responsive gaming landscape.



