Escape From Tarkov, a multiplayer shooter by Battlestate Games, has implemented stricter rules for the Terminal mission within its 1.0 release. Players now find it more challenging to extract all squad members, countering earlier player requests for easier gameplay.
New Extraction Limits
The latest update to Escape From Tarkov has introduced cinematic endings featuring the Terminal mission, which allows play either solo or in teams of up to five. At the conclusion of Terminal, players reach an extraction point where a boat collects survivors. However, the number of available seats remains low—typically ranging between one and three—resulting in the possibility of team members being left behind.
The adjustment was disclosed after gamer Velion requested Battlestate Games chief Nikita Buyanov to allow entire squads to extract together. Although Buyanov assured that changes were made, feedback from the community, including notable streamer Paul "Pestily" Licari, suggests the mission is now more restrictive. Licari commented on social media about observing runs with five players where often only one seat is available for extraction.
Design Philosophy and Community Response
Batllestate Games, known for its punishing gameplay, appears to have reinforced its hardcore design ethos with this update. By increasing the mission’s difficulty contrary to community requests, the company remains committed to its challenging game environment. This decision has, however, led to some frustration among players hoping for a more accessible extraction experience.
The change in mission dynamics, while fostering the game’s hardcore appeal, has sparked discussions within the gaming community about effective communication between developers and their player base.



