BioWare's Anthem will have its servers shut down on 2026-01-12, ending the journey of a game that showed promise but struggled to meet expectations. Conceived as a dynamic action RPG, Anthem offered thrilling javelin flights and diverse class mechanics but couldn't sustain its initial excitement.
Core Gameplay Features
Anthem debuted with engaging elements such as flight in personalized mech suits, known as javelins, and distinct class roles. Players could choose between the versatile Ranger, sleek Interceptor, magic-wielding Storm, or the robust Colossus. The gameplay promised skill synergies and captivating ability combos.
Despite its innovative features, the game faced criticism for lack of mission variety and narrative depth. The central hub, Fort Tarsis, impacted the game's pacing, leading to mixed reviews.
Market Influences and Endgame Elements
Anthem’s early extra content attempted to invoke the spirit of successful action RPGs like Destiny with scalable difficulty and Masterwork weapons. However, it was affected by tough competition and the ceasing of seasonal updates. BioWare contemplated a major overhaul, but the changes never fully implemented.
With the servers going offline, Anthem will no longer be accessible, leaving a legacy of what might have been a groundbreaking leap in BioWare's game design.



