World of Warcraft's latest installment, Midnight, has sparked intrigue and debate within its community due to its bold move to disable access to combat-related information for addons. This shift affects tools such as WeakAuras and Deadly Boss Mods (DBM), which have long been popular for their real-time combat functionalities. The intention behind this major change is to push players towards embracing Blizzard's own user interface, which aims to provide the necessary combat information without relying heavily on addon computations that influence gameplay.
DBM's Resilience and Response
At the heart of this discussion is Adam "MysticalOS" Williams, the creator of DBM, who acknowledges the potential of an improved base UI. However, he is critical of the current alpha implementation, which, according to him, extends beyond just disabling combat addons. Williams argues that by treating in-instance chat messages as "secret values," Blizzard's direction could disrupt not only combat functionalities but also essential out-of-combat features like timers, note sharing, durability checks, and loot distribution systems, such as the popular RCLootCouncil.
Despite these significant challenges, Williams assures the community that DBM is far from obsolete. With an expectation of upcoming adjustments from Blizzard during the pre-launch testing phase, he emphasizes DBM's adaptability to align with the vision Blizzard has for Midnight. The firm stance that "DBM isn't going anywhere" demonstrates his commitment to maintaining foundational support for players who have come to rely on his addon for a smooth in-game experience.
Blizzard's Vision and Clarity
In defense of the changes, Blizzard's Game Director Ion Hazzikostas has clarified that the overarching goal isn't to eliminate functionalities provided by tools like WeakAuras, but to manage specific informational "secret values" that are integral to combat. By doing so, they intend to allow the UI and addons to acknowledge certain values without executing logic based on their contents—a strategic move aimed at curbing real-time problem solving offered by addons.
Hazzikostas asserts that the restrictive measures are designed to minimize negative impacts on supplementary, popular addons, thereby maintaining the community's rich diversity of modifications and tools even amidst these sweeping changes.
The adaptation process for addon developers will likely be a dance of negotiation and adjustment as both parties—Blizzard and third-party developers like Williams—work toward a mutual understanding and coexistence. As the situation evolves, players will be watching closely, with the hope that a harmonious balance can be struck that meets Blizzard's vision without alienating longtime fans and supporters of addons such as DBM.