Google and Epic Games have announced significant proposals to alter how developers can monetise their games on Android. These changes could impact the financial landscape of the mobile gaming industry.
Monetisation Changes
The plan, detailed in the recent PocketGamer.biz podcast, suggests new models that could enhance revenue streams for developers by diversifying monetisation options. Google and Epic aim to create more flexible strategies that accommodate varying game designs and consumer needs.
Market Reactions
The industry has shown keen interest in these proposals, given the potential for increased earnings and improved player retention. This approach may provide a modest advantage to developers, shifting some competitive pressure away from traditional monetisation methods that rely heavily on in-app purchases.
Impact on Key Players
- Pokémon Trading Card Game Pocket, notable for reaching $1.3 billion revenue within a year, is an example of successful monetisation under the current model.
- PUBG Mobile has encountered challenges, experiencing a notable decline in downloads.
- Nintendo Switch 2's launch has been observed closely, as its performance may signal broader market trends.
These developments highlight a period of transition in the mobile gaming ecosystem, pressured by both innovation and competition.



