Unity has officially launched Android XR support in Unity 6, facilitating swift game and app development targeting the Samsung Galaxy XR headset. Partnering with Samsung and Google, this rollout aims for a scalable XR ecosystem.
Launch Details and Timing
The Android XR tools integrated into Unity 6 were verified in real production setups. According to Alex Blum, COO at Unity, the framework enables an open ecosystem for developers. Andrew Eiche, CEO of Owlchemy Labs, noted that the support allowed them to release major games on Android XR within about a week.
Initial Content and Developers
Launch-day titles for the Galaxy XR include Google's Maps XR with Immersive View, NFL Pro Era, and Owlchemy Labs' games such as Vacation Simulator, Job Simulator, and Dimensional Doubleshift. These apps highlight the immediate market engagement enabled by Unity's tools.
The Android XR support in Unity 6 is accompanied by comprehensive documentation and device guides, ensuring developers can effectively use the new features.