Sunderfolk, a new cooperative RPG, merges D&D-style play with accessible gameplay via smartphone controls. The unique system allows players to manage game actions on a big screen by using their phones, offering a simplified tabletop experience.
Game Design and Features
Developed by Chris Sigaty and Alan Dabiri, both veterans from Blizzard's Warcraft 3 and Starcraft 2 projects, Sunderfolk aims to create an approachable gaming environment comparable to a boardgame. The game eliminates complex rulebooks by digitizing rules management, providing a seamless entry for newcomers. Players utilize a roguelike Fate Card deck and trackpad-like phone controls to navigate the adventure.
Updates and Improvements
Recently, Sunderfolk celebrated its 1.5 update, bringing enhancements to game functions and overall user experience. The game features playful narration by Anjali Bhimani, adding a comedic layer to its vibrant visuals. With its distinctive style, Sunderfolk offers an alternative to traditional RPGs, appealing particularly during boardgame nights.
Market Position
Unlike competitive titles like Baldur's Gate 3, Sunderfolk intentionally avoids complex esports dynamics, instead offering a casual experience aimed at families and social gatherings. The design focuses on balancing depth for seasoned players while remaining inviting to beginners, making it an ideal choice for those seeking a fresh RPG option.



