In a candid discussion with Eurogamer, Alex Hutchinson, co-founder and creative director of Raccoon Logic, shed light on the tumultuous journey of Stadia, Google’s ambitious foray into the gaming world that ultimately fizzled out. The platform, which promised to revolutionize gaming, collapsed just three years post-launch, leaving its users with little more than a Bluetooth controller and a series of cautionary tales.
Insights from the Inside
Hutchinson, whose studio Typhoon Studios was acquired by Google in December 2019, provided a deeper understanding of the challenges faced during Stadia’s brief existence. He noted that the lack of substantial content was a significant factor in its downfall, but emphasized that the root of the issue lay in Google’s misunderstanding of the gaming landscape. “Google really didn’t know what it was getting itself into,” he remarked, highlighting the disconnect between the tech giant and the gaming industry.
Typhoon Studios, known for developing the game
Moreover, the company’s insistence on creating games exclusively for cloud play added another layer of complexity. Hutchinson likened this demand to a hypothetical scenario where Netflix would only produce shows that couldn’t be aired on any other platform, a concept that left many scratching their heads. “They were very strange,” he noted, encapsulating the bewildering nature of the collaboration.
The timing of Typhoon’s closure was particularly cruel, coinciding not only with the launch of their game but also amid the global upheaval of the Covid-19 pandemic. “It was pretty dark,” Hutchinson admitted, reflecting on the isolation felt by the team as they navigated the fallout of their situation without the comfort of camaraderie. “The most callous redundancies in games are the day you ship, you know… but that happening in a pandemic was really not fun.”
Looking Ahead
Despite the challenges, Hutchinson found a silver lining in the experience, stating that the only positive takeaway was “money.” This financial boost has seemingly influenced Raccoon Logic’s upcoming sequel,
However, as the story unfolds, Alta Interglobal quickly realizes the complexities and costs associated with space exploration, leading them to abandon the mission just as players arrive on the planet. “By the time you arrive on the planet, you’ve been made redundant,” Hutchinson explained, hinting at the intriguing narrative that awaits players.
With a release date anticipated in 2025,