Black Myth: Wukong has emerged as a monumental success in the gaming industry, marking one of the largest PC launches in Chinese history shortly after its debut. Developed by the Tencent-backed studio Game Science, this AAA title draws inspiration from rich Chinese folklore and has quickly captivated audiences, achieving remarkable sales figures within just a few days of its release.
Launch Day Records
Released on August 20 across multiple platforms including PS5, Steam, Epic Games Store, and the Chinese gaming platform WeGame, Black Myth: Wukong achieved unprecedented milestones. According to SteamDB, the game reached a staggering peak of over 2 million concurrent players within the first 24 hours, positioning it as the second-most popular title on Steam almost immediately. An Xbox version is anticipated later this year, further expanding its reach.
Competing with Other Titles
In a remarkable feat, Wukong outperformed renowned single-player games such as Cyberpunk 2077 and Elden Ring in terms of concurrent player counts, as reported by Bloomberg. It ranked just below Dota 2 and Lost Ark, showcasing its strong competitive edge in the gaming landscape.
10 Million Copies Sold in 3 Days
Within three days of its launch, the developers proudly announced that Black Myth: Wukong had sold an impressive 10 million copies across all platforms, underscoring its widespread appeal.
$300 Million Collected in 3 Days
Bloomberg’s report, referencing data from Niko Partners, indicates that the game amassed over $300 million in revenue within the same three-day period, highlighting its financial success alongside its popularity.
Wukong’s Popularity in China
According to Citi analysts led by Alicia Yap, approximately 90% of Wukong’s PC players are located in mainland China or Hong Kong. The game’s launch sparked significant excitement on Chinese social media, with a related hashtag trending on Weibo and accumulating an impressive 1.7 billion views, reflecting its cultural resonance.
Chinese Companies Offering ‘Special’ Leaves
In a unique response to the game’s popularity, several Chinese companies are reportedly granting their employees time off to enjoy Wukong, with some even reimbursing the cost of the game for those who purchased it, as noted by The Straits Times.
Wukong Promoting Tourism
Just days after its release, the game has begun to influence tourism, with visitors flocking to historical sites depicted in Wukong, such as the Yungang Grottoes and Stork Tower in Shanxi province, according to Bloomberg.
Major Brands Trying to Capitalize
The game’s success has not gone unnoticed by major brands, which are now integrating elements of Wukong into their marketing strategies. Companies like Lenovo, Luckin Coffee, and Didi are leveraging the game’s popularity to engage consumers, contributing to its status as a cultural phenomenon.
Wukong Was Inspired by Chinese Folklore
At its core, Black Myth: Wukong is an action RPG inspired by the classic tale “Journey to the West,” allowing players to step into the shoes of the legendary Monkey King, Sun Wukong.
Immersive Gameplay Attracting Players
The game offers an immersive experience that demands strategic gameplay, featuring intense combat that requires mastery of spells, transformations, and staff techniques. With a narrative steeped in Chinese folklore, Wukong provides depth and complexity, rewarding focused gameplay while punishing hasty actions.
Black Myth Wukong’s Developers
Game Science, the studio behind this ambitious project, first teased Black Myth: Wukong in 2020, dedicating nearly six years to its development. Utilizing Epic Games Inc.’s Unreal Engine 5, the studio, founded by former Tencent employee Feng Ji in 2014, has garnered attention and support, with Tencent acquiring a significant stake in the company.