Dungeonborne, once a significant player in the realm of RPG games, is officially closing its doors. Known for its competitive interaction with the likes of Dark and Darker, Dungeonborne initially captured the imaginations of gamers worldwide, particularly within the Steam community.
From Success to Shutdown
Launched by developer Proxima Beta, Dungeonborne initially flourished, boasting a peak concurrent user base of nearly 40,000 back in July 2024. The game provided a compelling mix of exploration and strategy, carving out a notable niche among RPG enthusiasts. However, as time progressed, player numbers dwindled dramatically to only six current users, prompting the announcement for an imminent shutdown.
Proxima Beta has attributed the game's decline to ongoing issues with
Community Reaction
The retirement of Dungeonborne has sparked discussions across various gaming forums and social media platforms. Fans of the game have expressed both disappointment and nostalgia, reminiscing about the thrilling experiences and challenges the RPG provided during its heyday.
With the official servers set to close permanently on May 28, Proxima Beta has not indicated any plans for a revival or a successor to Dungeonborne. For players still active in the game, this marks the final opportunity to dive into its immersive world.
Industry Implications
The closure of Dungeonborne serves as a reminder of the highly competitive nature of the gaming industry, particularly in the RPG segment where player engagement is crucial. The game’s shutdown highlights the importance of continuous development and communication with player communities to sustain interest and viability in a rapidly evolving market.
As Dungeonborne exits the scene, industry observers and developers alike will likely reflect on its legacy and the lessons it imparts regarding game development and community management.