GamingOnLinux has highlighted the recent updates to the Steam Client Beta for both the Steam Deck and Steam Desktop, which took place between August 22 and August 23. The intrinsic connection between the Steam Deck’s SteamOS 3 and the Steam Client has led to a synchronized rollout of updates across both platforms. This alignment allows for features like In-Game Recording to be activated simultaneously on both Desktop and Deck, reflecting Valve’s commitment to maintaining a consistent user experience across its gaming ecosystem.
Steam Deck Beta Client Changes for August 22 and August 23
General Changes:
- Introduced a global version of the “Game Resolution” dropdown, enabling users to set specific resolution targets.
- Added a Sign Out option to the Steam Deck Power Menu.
Desktop Overlay Fix:
- The Desktop Overlay in SteamOS 3 now correctly interprets the Escape Key, preventing it from dismissing the Overlay.
Steam Input Fixes:
- Resolved issues with the Steam Link Mobile App Touch Controller’s automatic cursor visibility.
- Fixed a problem where modifying Steam Input configurations could lead to game crashes.
Game Recording Fixes:
- Addressed an issue where the last second of a recording could not be unpaused.
- Enhanced error reporting functionality.
Game Recording Changes:
- Introduced a list view in the media manager.
- Enabled the option to toggle recording on a per-game basis.
- Allowed users to set duration and bitrate for recordings per game, accommodating different gameplay styles.
Additional Fixes:
- Corrected an issue where per-game recording settings were not being applied.
- Fixed the media manager list view to ensure it updates correctly.
Steam Desktop Beta Client Changes for August 22 and August 23
General Change:
- Fixed a crash that occurred when adding a Steam Library folder from a network drive.
Linux Change:
- Resolved rendering issues on the Store Page for some Nvidia GPUs.
Steam Input Fixes:
- Addressed automatic cursor visibility issues with the Steam Link Mobile App Touch Controller.
- Ensured that Steam Input properly intercepts Escape keypresses instead of prompting to close the active overlay.
- Fixed a compatibility issue between Desktop and Deck that could cause crashes when changing Steam Input configurations.
Game Recording Fixes:
- Resolved the issue where the last second of a recording could not be unpaused.
- Improved error reporting functionality.
Game Recording Changes:
- Added a list view to the media manager.
- Enabled the ability to toggle recording on a per-game basis.
- Allowed users to set duration and bitrate for recordings per game.
Additional Fixes:
- Corrected the issue where per-game recording settings were not being utilized.
- Fixed the media manager list view to ensure it updates properly.
- The Copy to Clipboard function for Screenshots now operates correctly.
The synchronized updates reflect Valve's dedication to providing a seamless experience across its platforms, ensuring that both Steam Deck and Steam Desktop users benefit from consistent improvements and new features. This approach not only enhances usability but also solidifies Valve's position in the gaming industry as a company committed to innovation and user satisfaction.