Rebel Wolves released a gameplay demo for The Blood of Dawnwalker showcasing updates made based on player feedback. The demo highlights changes such as real-time ability selection and new camera options.
Gameplay Features and Updates
The demo showcases different playstyles for human and vampire forms in the quest "A Monk and a Saint." During the day, protagonist Coen acts in human form, investigating an asylum and engaging with residents to unravel mysteries. Actions include bribing a resident and using magic to speak with the dead. At night, Coen assumes vampire abilities, navigating a cathedral stealthily and avoiding powerful enemies.
Key changes showcased include real-time ability selection, which no longer pauses gameplay, demanding quicker decision-making from players. The camera settings have been enhanced, now allowing a second, farther distance option for different scenarios, with adjustments available for both combat and exploration phases.
Planned Release and Development Background
Rebel Wolves, founded by former developers from CD Projekt Red, incorporated player feedback to enhance Dawnwalker's gameplay experience. These updates are designed to enrich player interaction and ensure immersive experiences. The notable changes will be part of the version slated for release in 2026.
By integrating direct player feedback into their game development strategy, Rebel Wolves underscores their commitment to crafting engaging and responsive gameplay. This approach aims to refine both the narrative depth and action dynamics that players will encounter.



