Intel has officially announced the support of their latest XeSS-MFG technology, which will enhance frame rates across all games currently utilizing XeSS 2. This innovation acts as a direct replacement for XeSS 2 without requiring any additional developer input.
Enhanced Frame Generation
XeSS-MFG introduces multi-frame generation, inserting up to three AI-generated frames between each hardware-rendered frame. Users can opt for 2x, 3x, or 4x frame-gen modes using the Intel Graphics Software. This results in up to fourfold smoother motion, though it is most effective with a base frame rate above 60 fps to prevent artifacts.
Compatibility and Performance Improvements
Intel plans to deploy XeSS-MFG across the full range of Xe GPUs, beginning with the Intel Core Ultra 200-series CPUs with Xe2 cores and the Intel Arc A- and B-series GPUs. Eventually, the feature will be available for the older Xe1 GPUs as well.
Performance tests reported by Wccftech demonstrate substantial frame rate increases. In particular, “Painkiller” rose from 62.9 fps to 245 fps, while “Dying Light The Beast” increased from 34.2 fps to 133 fps using a Panther Lake CPU equipped with 12 Xe3 cores. Such advancements are poised to significantly enhance gaming on integrated and lower-end Intel GPUs, offering a competitive advantage over AMD models which lack similar features.
Adoption and Market Impact
The full impact of XeSS-MFG will depend largely on its adoption by game developers. Currently, fewer than 50 games support XeSS 2, which means that broad implementation of XeSS-MFG can potentially be transformational if more games integrate with the technology. Intel's focus on extending the capabilities of its GPUs could lead to wider adoption and a stronger market position against competitors.



